In the previous part of this series, we looked into some of the basics of using Caliburn Micro. In this part, we will continue with few more examples, how to invoke a method on an event.
But before we do that, let’s expand our application a bit. Currently the application has two Text controls , wired up to a property (FirstName) in the View Model. Let’s expand it further and have 2 more properties, LastName and FullName.
Our expanded ViewModel Looks like following now.
private string _FirstName = "Jia Anu"; public string FirstName { get { return _FirstName; } set { _FirstName = value; NotifyOfPropertyChange(nameof(FirstName)); NotifyOfPropertyChange(nameof(FullName)); } } private string _LastName; public string LastName { get { return _LastName; } set { _LastName = value; NotifyOfPropertyChange(nameof(LastName)); NotifyOfPropertyChange(nameof(FullName)); } }
We will add additional controls to our View, and add the necessary binding.
<!--Row 1 Starts here --> <Label Grid.Column="0" Grid.Row="0">Full Name</Label> <TextBlock Text="{Binding Path=FullName, Mode=OneWay}" Grid.Row="0" Grid.Column="1" Grid.ColumnSpan="2"></TextBlock> <!--Row 1 Ends here --> <!--Row 2 Starts here --> <Label Grid.Column="0" Grid.Row="1">First Name</Label> <TextBox x:Name="FirstName" Grid.Row="1" Grid.Column="1"></TextBox> <!--Row 2 Ends here --> <!--Row 3 Starts here --> <Label Grid.Column="0" Grid.Row="2">Last Name</Label> <TextBox x:Name="LastName" Grid.Row="2" Grid.Column="1"></TextBox> <!--Row 3 Ends here -->
Bindable Collections
Let’s expand it futher, let’s introduce a model now. We will add a model in our Model Folder.
public class DeparmentModel { public string DepartmentName { get; set; } public string Supervisor { get; set; } }
And introduce two new properties for our View Model.
private BindableCollection _DepartmentCollection = new BindableCollection(); public BindableCollection DepartmentCollection { get { return _DepartmentCollection; } set { _DepartmentCollection = value; } } private DeparmentModel _SelectedDepartment; public DeparmentModel SelectedDepartment { get { return _SelectedDepartment; } set { _SelectedDepartment = value; NotifyOfPropertyChange(nameof(SelectedDepartment)); } }
We will delve more into BindableCollection later, but for now, let’s think of it as a means for binding to a combo box. Since we are not using any Db for this example, lets hard code some values in the constructor.
public ShellViewModel() { DepartmentCollection.Add(new DeparmentModel() { DepartmentName = "Finance", Supervisor = "John Tommothy" }); DepartmentCollection.Add(new DeparmentModel() { DepartmentName = "Development", Supervisor = "Alex Brown" }); DepartmentCollection.Add(new DeparmentModel() { DepartmentName = "Human Resource", Supervisor = "Dennis Burton" }); }
We will add a Combo box and another Text Area in our XAML to accodomate the changes. The XAML looks like following now.
<!--Row 4 Starts here --> <Label Grid.Column="0" Grid.Row="3">Department</Label> <ComboBox Grid.Column="1" Grid.Row="3" ItemsSource="{Binding DepartmentCollection}" DisplayMemberPath="DepartmentName" SelectedItem="{Binding SelectedDepartment,Mode=OneWayToSource}" ></ComboBox> <!--Row 4 Ends here --> <!--Row 5 Starts here --> <Label Grid.Column="0" Grid.Row="4">Supervisor</Label> <TextBlock Grid.Column="1" Grid.Row="4" x:Name="SelectedDepartment_Supervisor"></TextBlock> <!--Row 5 Ends here -->
Run our application and you can now see the combo box in action. Everytime you change the Department, the corresponding Supervisor is displayed the TextArea.
Events and EventGuards
Now then, lets head to adding a button to clear the selected values. We will first introduce a method.
public void ClearTextMethod(string firstName,string lastName) { FirstName = string.Empty; LastName = string.Empty; }
We are passing two parameters, however we are not quite using it. However, the sigificance of the parameters come into light when we add our second method, CanClearTextMethod
public bool CanClearTextMethod(string firstName, string lastName) { return !string.IsNullOrEmpty(firstName); }
Notice the naming patterns used for the methods and parameters. The ‘Can’ Method is named in such a way that it prepends ‘Can’ to the ClearTextMethod. This aids Caliburn Micro to recognize this method needs to be evaluated to enable CanClearTextMethod.
Also the parameters. They are named as similiar as the FirstName and LastName Properties. These are the properties which dictate whether to enable the method or not, which is being passed as paramers. Ensure the naming is correct and Caliburn Micro does the magic for you.
Lets add the necessary XAML for adding a button and wiring it up with the method.
<Button Grid.Column="0" Grid.Row="5" x:Name="ClearTextMethod">Clear</Button>
The entire code sample for this examples can be found here.
Complete List of Tutorials on Caliburn.Micro can be found here
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